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Interacting
with a Computer Augmented Environment. Jun Rekimoto.
|
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Digital
Architecture: Theory, Media and Design. Yu-Tung Liu.
|
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Changing
the Metaphor: Cyberspace as a Place. Yehuda Kalay and John Marx. |
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The
Idea Space System: Words as Handles to a Comprehensive Data Structure.
Nicole Segers and Bauke de Vries. |
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Querying
Design Information through Visual Manipulation of Representational
Structures. Rudi Stouffs and Michael Cumming. |
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SpaceScope:
Spatial Content-Based Retrieval of Architectural Floor Plans. Jie-Eun
Hwang and Jin-Won Choi. |
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Information
Modelling for Improving Communication in Design and Construction.
Khaldoun Zreik, Rudi Stouffs, Bige Tuncer, Saban Ozsariyildiz, and
Reza Beheshti. |
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Emergent
Relations: Self-Indexing Media for Case-Based Reasoning. Milton Tan. |
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Development
of a New CIS/2 (CIMsteel Integration Standards) Model Viewer. Frank
Li-Jan Wang. |
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Interoperable
and Extensible Design Information Modelling. Qizhen Yang and Lu Cui. |
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Designing
3D Virtual Worlds as a Society of Agents. Gregory J. Smith, Mary Lou
Maher, and John Gero. |
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Learning
From Mah Jong: Towards a Multi-Agent System that can Recognize Graphic
Units. Henri Achten and Joran Jessurun. |
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Smart
Semantic Query of Design Information in a Case Library. Chieh-Jen Lin
and Mao-Lin Chiu. |
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Operational
Characteristics of a Constructive Memory System for Design Agents.
Pak-San Liew and John Gero. |
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Making
Rebuttals Available Digitally for Minimising Biases in Mental
Judgements. Joo-Hwa Bay. |
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Interactive
Mapping Between Knowledge Level and Symbol Level with Geometry: A KL-Model
for Design Space Exploration. Teng-Wen Chang, Rob Woodbury, and Sambit
Datta. |
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Reflections
on Computer-Supported Cooperative Design Systems. Wassim Jabi. |
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Hybrid
Spaces of Practice. Bharat Dave. |
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Computer-Aided
Creativity and Learning in Distributed Cooperative Human-Machine
Networks. Theodore Zamenopoulos and Katerina Alexiou. |
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A
Real Time 3D Environment for Collaborative Design. Peter Frost. |
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Designing
within Virtual Worlds. Jelena Petric, Giuseppe Conti and Giuliana
Ucelli. |
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iCube:
Ubiquitous Media Spaces for Embodied Interaction. Taysheng Jeng and
Chia-Hsun Lee. |
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An
Object Server System for 3D Digital Design Collaboration. Theodor
Wyeld. |
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Interaction,
Agency and Artefacts. Erik Champion, Bharat Dave and Ian Bishop. |
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Serial
Vision Revisited: Prospects of Virtual City Supported Urban Analysis
and Design. Chengzhi Peng. |
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From
Chinese Gardens to Virtual Environments: A Gateway to Cyberspace.
Shang-Li Lin and Sheng-Fen Chien. |
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UrbanLab:
Agent-Based Simulation of Urban and Regional Dynamics. Luca Caneparo
and Matteo Robiglio. |
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Designing
the Virtual Design University. Rivka Oxman. |
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Integrating
CAD and 3D Virtual Worlds Using Agents and EDM. Lan Ding, Pak-San Liew,
Mary Lou Maher, John Gero and Robin Drogemuller. |
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The
AEC Virtual University: Design Oriented Knowledge Transfer Methods and
Technologies. Mario de Grassi, Alberti Giretti, Liliana Bazzanella and
Luca Caneparo. |
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Light
Pen: Sketching Light in 3D. Thomas Jung, Mark Gross and Ellen Yi-Luen
Do. |
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A
Daylight Design and Regulatory Method for High-Density Cities Using
Computational Lighting Simulations. Edward Ng, Tak Yan Chan, Ryan
Leung and Percy Pang. |
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Discussing
Photon-Mapping and Radiosity-Based Rendering Algorithms to Evaluate
Qualitative Lighting Design in Contemporary Architecture. Stephen
Wittkopf, Ter Chuan Hung and Mun Keong Boey. |
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Modlum:
Illumination Project Aided Design Tool. Christine Chevrier and Jean
Pierre Perrin. |
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LightSketch:
A Sketch-Modelling Program for Lighting Analysis. Daniel Glaser, Jan
Voung, Ling Xiao, Bonnie Tai, Susan Ubbelohde, John Canny and Ellen
Yi-Luen Do. |
 |
Feeling
the Heat: Exploring the Impact of Fire in Architectural Structures
through Multimodal Interaction. Renato Garcia. |
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A
Simulation Study on Public Building's Staircase Fault Tolerance. Hong-Sheng
Chen and Feng-Tyan Lin. |
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How
to Plant a Subway System. Thomas Fischer, Mark Burry and John Frazer. |
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A
Prototype Generative System for Construction Details: Combining FBS
Descriptions with Design Grammars. Scott Chase. |
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A
Construction Site in a Scan-based Digital Representation. Naai-Jung
Shih. |
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Right
Tools for Designing Free-form Geometry. Yi-Chang Chiu and Mao-Lin
Chiu. |
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Exploration
of Interrelationships between Digital Design and Production Processes
of Free-form Complex Surfaces in a Web-Based Database. Tuba Kocaturk,
Martijn Veltkamp and Bige Tuncer. |