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Digitally
Sponsored Convergence of Design Education, Research and Practice. Mark
Burry.
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Space, Time, Mind: Toward an Architecture of Sentient Buildings. Ardeshir Mahdavi.
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Constructing
Complexity: William J. Mitchell. |
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Labyrinthine
digital histories. Bharat Dave. |
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A
3D Model of the Inner City of Beijing. Chiu-Shui Chan, Anrong Dang and
Ziyu Tong. |
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A
Method Proposed for Adoption of Digital Technology in Architectural
Heritage Documentation. Anetta Kepczynska-Walczak. |
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From
Architectural Intent to Physical Model. Alberto Sdegno. |
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Interactive
Visualization of Large-Scale Architectural Models over the Grid.
Shuhong Xu, Chye Kiang Heng, Ganesan Subramaniam, Quoc Thuan Ho, Boon
Tat Khoo, and Yan Huang. |
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Townscaping:
Development of Dynamic Virtual City Augmented 3D Sketch Design Tools.
Changzhi Peng. |
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Towards
a Virtual Reality Tool for Lighting. Communication and Analysis in
Urban Environments. Souha Tahrani, Jihen Jallouli, Guillaume Moreau,
and Philippe Woloszyn. |
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A
Visual Landscape Assessment Approach for High-density Urban
Development. Jie He, Jin Yeu Tsou, Yucai Xue, and Benny Chow. |
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Architectural
Cinematographer: An Initial Approach to Experiential Design in Virtual
Worlds. Carlos Calderon, Nicholas Worley, and Karl Nyman. |
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Virtual
Environments in Design and Evaluation. Orit Palmon, Rivka Oxman, Meir
Shahar, and Patrice L. Weiss. |
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Do
We Need CAD During Conceptual Design? Zafer Bilda and John Gero. |
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Contemporary
Digital Techniques in the Early Stages of Design. Michael Knight,
Wolfgang Dokonal, Andre Brown, and Claire Hannibal. |
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Optimizing
Architectural Layout Design via Mixed Integer Programming. Kamol
Keatruangkamala and Krung Sinapiromsaran. |
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Examining
Learning in Multiple Settings. Thomas Kvan and Song Gao. |
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Using
Historical Know-how to Model Design References. Ivanka Iordanova and
Temy Tidafi. |
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Semantic
Roomobjects for Conceptual Design Support. Bodo Kraft and Gerd
Schneider. |
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Shared
Design Space. Jane Burry, Andrew Burrow, Robert Amor, and Mark Burry. |
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Generation
of Apparently Irregular Truss Structures. Thomas Fischer. |
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Dynamic
Designs of 3D Virtual Worlds Using Generative Design Agents. Ning Gu
and Mary Lou Maher. |
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Using
Cellular Automata to Generate High-Density Building Form. Chrstiane M.
Herr and Thomas Kvan. |
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Dynamic
Generative Modelling System for Urban and Regional Design. Luca
Caneparo. |
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Turning
the Design Process Downside-up. Fabian Scheurer. |
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iSphere:
A Proximity-based 3D Input Interface. Chia-Hsun Lee, Yuchang Hu, and
Ted Selker. |
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Learning
Design With Digital Sketching: Copying Graphic Processes from
Animations and Storyboards. Nancy Yen-wen Cheng and Andrew McKelvey. |
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Simulating
Human Behaviour in Built Environments. Wei Yan and Yehuda Kalay. |
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Resolving
Some Ambiguities in Real-time Design Drawing Recognition by means of a
Decision Tree for Agents. Henri Achten. |
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Sketching
with Digital Pen and Paper. Alexander Koutamanis. |
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Mindstage:
Towards a Functional Virtual Architecture. Paul Richens and Michael
Nitsche. |
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Advanced
Ubiquitous Media for Interactive Space. Taysheng Jeng. |
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Hands
Free: A Wearable Surveying System for Building Surveying. Frank
Petzold and Christian Buergy. |
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Responsive
Sensate Environments: Past and Future Directions. Kirsty Beilharz. |
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The
Redefinition of Ornament. Kai Strehlke and Russell Loveridge. |
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Woodframe
Grammar. Lawrence Sass. |
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Transformations
on Parametric Design Models. Carlos Barrios. |
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Spatial
Reasoning for Building Model Reconstruction Based on Sensed Object
Location Information. Georg Suter, Klaus Brunner and Ardeshir Mahdavi. |
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Construction
Analysis during the Design Process. Bauke de Vries and Jeroen Harink. |
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A
Software Architecture for Self-updating Life-cycle Building Models.
Klaus Brunner and Ardeshir Mahdavi. |
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Multidisciplinary
Design in Virtual Worlds. Michael Rosenman, G. Smith, L. Ding, D.
Marchant, and Mary Lou Maher. |
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A
Multi-Disciplinary Design Studio using a Shared IFC Building Model.
Jim Plume and John Mitchell. |
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Case
Studies of Web-Based Collaborative Design. Eberhard Laepple, Mark
Clayton, and Robert Johnson. |
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Interdisciplinary
Knowledge Modelling for Free-Form Design: An Educational Experiment.
Tuba Kocaturk and Martijn Veldkamp. |
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Interplay
of Domains. Marc Aurel Schnabel. |
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Interactive
Inverted Perspective Rendering for Architectural Visualization. Vinod
Srinivasan, Ozan Onder Ozener, Ergun Akleman. |
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Form
Follows Data. Andrew Vandemoere. |
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A
Design Model Using Mutation Shape Emergence. Choi Hyun-Ah and Jun
Han-Jong. |
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SGTools:
A Computer Tool for Exploring Designs with Set Grammars. Luis Romao. |
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A
Preliminary Model of Creativity in Digital Development of
Architecture. Chun-Yu Hsieh. |
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Integrating
Generative Modelling and Design Process. Kyle Talbott. |
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Grammar
Transformations: Using Composite Grammars to Understand Hybridity in
Design. Scott Chase and Sumbul Ahmad. |
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Hermes:
A Computational Tool for Proportional Studies in Design. Hyoung-June
Park, Athanassios Economou, and Panos Papalambros. |
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A
System Model for Identifying Historic Buildings by Using Multiple
Typologies. Burcu Senyapili. |
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Housing
Layout Design Using Fractals. Yoshihiro Kobayashi and Subhadka Battina. |
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Collective
Pavilions: A Generative Architectural Modelling for Traditional Chinese
Pagoda. Kai Liao and Chia Y. Han. |
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The
Concept Space Explorer. Chieh-Yen Lin and Mao-Lin Chiu. |
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Assessing
Virtual Tangibility. Hartmut Seichter. |
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CAVE
as Crit-Space. Wingly Shih. |
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Interfacing
the Real and the Virtual: User Embodiment in Immersive Dynamic Virtual
Spaces. Petra Gemeinboeck and Roland Blach. |
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Integrated
Computer-Assisted Building Surveying for Architectural Planning. Dirk
Donath and Torsten Thurow. |
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A
3D Point-cloud-based Verification of As-built Construction Progress.
Naai-Jung Shih and Ming-Chang Wu. |
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Searching
with Experience. Jos van Leeuwen, Joran Jessurun and Glenco Jansen. |
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Developing
a User Location Prediction Model for Ubiquitous Computing. Yungil Lee,
Jinwon Choi, and Jumphon Lertlakkhanakul. |
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The
State of the Art of Finnish Building Product Modelling Methodology.
Hannu Pentilla. |
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Design
Using Evolutionary Optimisation and Associative Geometry. Dominik
Holzer, Jiwu Tang, Mike Xie, and Mark Burry. |
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Parametric
Design in Protospace 1.1. Hans Hubers. |
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Talking
Dirty: Formal and Informal Communication in Construction Projects.
Dermott McMeel, Richard Coyne, and John Lee. |