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Augmented reality and tangible interfaces in collaborative design.
Hartmut Seichter. |
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Mutually augmented virtual environments for architectural design and
collaboration. Xiangyu Wang |
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Conceptual Modeling Environment (COMOEN). Chih-Chieh Scottie Huang. |
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Simulation of an historical building using a tablet MR system. Atsuko
Kaga, Masahiro Kawaguchi, Tomohiro Fukuda, and Wooklhyun Yeo. |
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Didactical integration of analog and digital tools into architectural
education. Milena Stavric, Heimo Schimek, and Alfred Wiltsche. |
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Aesthetic data visualization as a resource for educating creative
design. Andrew vande Moere. |
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Is a digital model worth a thousand pictures? Ivanko Iordanova, Temy
Tidafy, and Giovanni de Paoli. |
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Learning by doing in the age of design computation. Mine Ozkar. |
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Topology of urban environments. Emily Whiting, Jonathan Battat, and Seth
Teller. |
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Discovering computational structures in architecture. Ganapathy
Mahalingam. |
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Plastic surgery in the evolutionary design of spatial form. Michael
A.Rosenman and Nicholas Preema. |
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A system for providing customized housing. Deborah Benros, Jose P.
Duarte, and Fernando Branco. |
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Algogram: Automated diagrams for an architectural design studio.
Christiane M. Herr and Justyna Karakiewicz. |
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Use of a mobile architectural guide. Alexander Koutamanis. |
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Unreal studio. Sean Pickersgill. |
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Spacensing. Stefan Zedlacher. |
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Puppeteering architecture. Urs Hirschberg, Martin Fruhwirth, and Stefan
Zedlacher. |
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Paramatric design in architecture. Marc Aurel Schnabel. |
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Spatial similarity metrics. Thomas Grasl and Athanassios Economou. |
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A parametric representation of ruled surfaces. Elena Prousalidou and
Sean Hanna. |
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Managing Contingency in parametric models through implicit relational
modeling. Davis Marques and Robert Woodbury. |
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Early architectural design and BIM. Hannu Pentilla. |
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Developing a framework for linking design intelligence from multiple
professions in the AEC industry. Dominik Holzer, Yamin Tengono, and
Steven Downing. |
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Design collaboration using IFC. John MItchell, Justin Wong, and Jim
Plume. |
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Stretching the trousers too far? Anita Moum, Tore Haugen, and Christian
Koch. |
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Urban generator. Luca Caneparo, Mattia Collo, Alfonso Montuori, and
Stefano Pensa. |
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Avatar expression agent in virtual architecture. Jumphon Lertlakkhanakul,
Sun-Hwie Hwang, and Jin-Won Choi. |
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Does color have weaker impact on human cognition than material? Chiu-Shui
Chan. |
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Designing virtual worlds for 3D electronic institutions. Greg Smith,
Ning Gu, and Mary Lou Maher. |
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Local navigation can reveal implicit relations. Yingjie Chen, Zhenyu
Qian, and Robert Woodbury. |
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Computer-Aided design tools that adapt. Wei Peng and John S. Gero. |
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Integrating advanced shader technology for realistic architectural
virtual reality visualisation. Tan Beng Kiang and Daniel Hii Jun Chung. |
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From passive to proactive design elements. Mary Lou Maher, Kathryn
Merrick, and Rob Saunders. |
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A framework for the design of kinetic facades. Jules Moloney. |
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Design science labs. Urs Hirschberg and Michael Stadler. |
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Morphosis. Nancy Diniz, Cesar Branco, Miguel Sales Dias, and Alasdair
Turner. |
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Measuring human behaviour using Head-Cave. Chengyu Sun, Bauke de Vries,
and Jan Dijkstra. |
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Automatic product color design using genetic searching. Hung-Cheng Tsai,
Chia-Young Hung, and Fei-Kung Hung. |
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Interpreting architectural space through camera movement. Wei Yan and
Weiling He. |
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A novel room re-layout design tool for preparedness of earthquake
distaster using real-time physics simulation and force-feedback
interface. Jaeho Ryu and Ryuzo Ohno. |
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Idea hitchhiking in the idea association process. Ih-Cheng Lai. |
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How to improve creativity. Zi-Ru Chen. |
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